Managing Mannequins

v0.5
- Added customizable text boxes (requires command access)
- Aligned hitboxes to different mannequin poses
- Removed execute positioned since interaction height is variable and is now passenger/vehicle-based

v0.4
- Optimized presets
- Changed recording to only save actions that are different from last actions
- Changed recording/playback so teleport and rotate can be used instead of data insertion
- Added frame tracking per mannequin
- Now only plays mannequin animation if a player is within a 32 block radius (animation doesn't pause, just doens't display)

v0.3
- bugfix data tab

v0.2
- added model size defaults for default textures (steve defaults to wide now)
- added ability to name mannequin through interaction and set that name as its skin
- added relative presets (look and pace)
- added chat controls for recording (allows delayed start)
- added ability to record just pos, motion, rotation, or pose
- added relative play
- added default invulnerability and option to change this